By: Kevin Webb
Esports has blossomed into a multi-billion dollar international industry, but the International Olympic Committee is still hesitant to put video games on the world’s largest stage for competition.
In 2017, the IOC issued a statement saying that competitive gaming “could be considered a sporting activity” and that esports could help the Olympics engage younger people around the world. But a statement following the 8th Olympic Summit earlier this month said the committee would prefer to focus on video games that simulate traditional sports. The committee also floated the possibility of embracing video games that make use of virtual or augmented reality to add a physical component to gameplay.
“With regard to electronic games simulating sports, the Summit sees great potential for cooperation and incorporating them into the sports movement,” the IOC said in a statement. “Many sports simulations are becoming more and more physical thanks to Virtual and Augmented Reality which replicate the traditional sports.”